rayvertex: 3D Software Rasterizer

Rasterize images using a 3D software renderer. 3D scenes are created either by importing external files, building scenes out of the included objects, or by constructing meshes manually. Supports point and directional lights, anti-aliased lines, shadow mapping, transparent objects, translucent objects, multiple materials types, reflection, refraction, environment maps, multicore rendering, bloom, tone-mapping, and screen-space ambient occlusion.

Version: 0.10.4
Depends: R (≥ 4.1)
Imports: Rcpp (≥ 1.0.6), grDevices, rayimage (≥ 0.10.0), png, digest
LinkingTo: Rcpp, spacefillr, RcppThread, rayimage
Suggests: Rvcg, magick, raster, testthat (≥ 3.0.0)
Published: 2023-12-16
Author: Tyler Morgan-Wall ORCID iD [aut, cph, cre], Syoyo Fujita [ctb, cph], Vilya Harvey [ctb, cph], G-Truc Creation [ctb, cph], Sean Barrett [ctb, cph]
Maintainer: Tyler Morgan-Wall <tylermw at gmail.com>
BugReports: https://github.com/tylermorganwall/rayvertex/issues
License: GPL (≥ 3)
Copyright: file inst/COPYRIGHTS
rayvertex copyright details
URL: https://www.rayvertex.com, https://github.com/tylermorganwall/rayvertex
NeedsCompilation: yes
SystemRequirements: C++17
CRAN checks: rayvertex results

Documentation:

Reference manual: rayvertex.pdf

Downloads:

Package source: rayvertex_0.10.4.tar.gz
Windows binaries: r-devel: rayvertex_0.10.4.zip, r-release: rayvertex_0.10.4.zip, r-oldrel: rayvertex_0.10.4.zip
macOS binaries: r-release (arm64): rayvertex_0.10.4.tgz, r-oldrel (arm64): rayvertex_0.10.4.tgz, r-release (x86_64): rayvertex_0.10.4.tgz
Old sources: rayvertex archive

Reverse dependencies:

Reverse imports: raymolecule, rayrender, rayshader, tree3d
Reverse suggests: piecepackr

Linking:

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